| Nr. | Original expression | | Translated expression | |
|---|
| 1101 | Manually entered part-ID | | Manually entered part-ID |  |
| 1102 | Manually set coordinates of the clicked control handle. | | Manually set the coordinates of the clicked control handle. |  |
| 1103 | Margins | | Margins |  |
| 1104 | Margins: | | Margins: |  |
| 1105 | Mark all available items or objects as selected. | | Mark all available items or objects as selected. |  |
| 1106 | Mask ID | | Mask ID |  |
| 1107 | Mask ID: | | Mask ID: |  |
| 1108 | Mask from opacity | | Mask from opacity |  |
| 1109 | Matches pixels with similar alpha value (opacity/transparency). | | Matches pixels with similar alpha value (opacity/transparency). |  |
| 1110 | Matches pixels with similar brightness. | | Matches pixels with similar brightness. |  |
| 1111 | Matches pixels with similar hues. | | Matches pixels with similar hues. |  |
| 1112 | Matches pixels with similar values in red, green, blue and alpha channels. | | Matches pixels with similar values in red, green, blue and alpha channels. |  |
| 1113 | Matching files: | | Matching files: |  |
| 1114 | Maximize contrast of each of the red, green, and blue color channels. | | Maximise contrast of each of the red, green, and blue colour channels. |  |
| 1115 | Maximum Colors | | Maximum colours |  |
| 1116 | Maximum color value. Recommended values are 1 (the native HDR range), 100 (percent range), or 255 (classic 8-bit color). | | Maximum colour value. Recommended values are 1 (the native HDR range), 100 (percent range), or 255 (classic 8-bit colour). |  |
| 1117 | Maximum difference between the color of the clicked pixel and the color of the flood-filled pixel. Values range from 0 to 100%. | | Maximum difference between the colour of the clicked pixel and the colour of the flood-filled pixel. Values range from 0 to 100%. |  |
| 1118 | Maximum distance in pixels that each pixel is influences. | | Maximum distance in pixels that each pixel is influences. |  |
| 1119 | Maximum energy of a pixel to consider it noise. | | Maximum energy of a pixel to consider it noise. |  |
| 1120 | Maximum number of computation steps and hence colors in the final picture. | | |  |