| Nr. | Original expression |  | Translated expression |  | 
|---|
| 1421 | Normal|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette  |  | 正常|乘|屏幕|加|減|平均|不同|最小 (黑)|最小 (亮)|not translated  |   | 
| 1422 | Note  |  |  |   | 
| 1423 | Note: handle coordinates will be sent to the tool exactly as entered, regardless of current coordinate mode. In case of invalid values, the results can be unexpected.  |  |  |   | 
| 1424 | Note: maximum and minimum zoom values may depend on the size of the window and the displayed image.  |  |  |   | 
| 1425 | Number of bits used to represent single pixel. Higher value means more possible colors.  |  |  |   | 
| 1426 | Number of copies  |  |  |   | 
| 1427 | Number of dots. More dots means smaller dots.  |  |  |   | 
| 1428 | Number of edges of the star. It should be >= 2.  |  |  |   | 
| 1429 | Number of generated frames. Higher number results in more variable fire.  |  |  |   | 
| 1430 | Number of generated frames. Higher number results in smoother animation.  |  |  |   | 
| 1431 | Number of intermediary steps needed to shrink the dot.  |  |  |   | 
| 1432 | Number of new fire particles generated per frame.  |  |  |   | 
| 1433 | Number of places behind the decimal point. Increase this value for higher precision color accuracy or when range is low.  |  |  |   | 
| 1434 | Number of points  |  |  |   | 
| 1435 | Number of times the blur algorithm is run in sequence.  |  |  |   | 
| 1436 | Número de Puntas  |  |  |   | 
| 1437 | Número de Puntas de la estrella. Debería ser 2 o más  |  |  |   | 
| 1438 | Número de puntos  |  |  |   | 
| 1439 | Número de puntos de la estrella. Cualquier valor inferior a 2, será aumentado a 2  |  |  |   | 
| 1440 | Número de puntos de la estrella. Recomendado que sea igual o mayor a 2  |  |  |   |