Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
1581 | Type of transformation executed in this step. (Note: transformation should not be the last step in the sequence, because the result will be lost.) | ![]() | ||
1582 | Type text directly in the raster editor. | ![]() | ||
1583 | Typical background color for the image. Images will look best if used on similar backgrounds. | ![]() | ||
1584 | Undo all operations upto this one. | ![]() | ||
1585 | Undo functionality will be disabled. Choose this option for best performace and lowest memory requirements. | ![]() | ||
1586 | Undo the last action. | ![]() | ||
1587 | Unicode marker | ![]() | ||
1588 | Unicorn3D allows you to create simple 3D objects consisting of basic geometric shapes or freeform surfaces. Created 3D objects can then be turned into icons, cursors or general purpose images. | ![]() | ||
1589 | Unicorn3D object | ![]() | ||
1590 | Unknown data | ![]() | ||
1591 | Unsharp Mask | ![]() | ||
1592 | Unsharp mask | ![]() | ||
1593 | Unsharp mask... | ![]() | ||
1594 | Unspecified | No especificado | ![]() | |
1595 | Up | ![]() | ||
1596 | Update | ![]() | ||
1597 | Upload | ![]() | ||
1598 | Upper left corner: | ![]() | ||
1599 | Upper right corner: | ![]() | ||
1600 | Use a height map to displace pixels in the image. Height gradient defines the displacement direction and amount. | ![]() |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.