| Nr. | Original expression | | Translated expression | |
|---|
| 1461 | Normal|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette | | |  |
| 1462 | Note | | |  |
| 1463 | Note: handle coordinates will be sent to the tool exactly as entered, regardless of current coordinate mode. In case of invalid values, the results can be unexpected. | | |  |
| 1464 | Note: maximum and minimum zoom values may depend on the size of the window and the displayed image. | | |  |
| 1465 | Number of ball | | |  |
| 1466 | Number of bits used to represent single pixel. Higher value means more possible colors. | | |  |
| 1467 | Number of dots. More dots means smaller dots. | | |  |
| 1468 | Number of edges of the star. It should be >= 2. | | |  |
| 1469 | Number of generated frames. Higher number results in more variable fire. | | |  |
| 1470 | Number of generated frames. Higher number results in smoother animation. | | |  |
| 1471 | Number of intermediary steps needed to shrink the dot. | | |  |
| 1472 | Number of new fire particles generated per frame. | | |  |
| 1473 | Number of places behind the decimal point. Increase this value for higher precision color accuracy or when range is low. | | |  |
| 1474 | Number of points | | |  |
| 1475 | Number of times the blur algorithm is run in sequence. | | |  |
| 1476 | OK | | Ok |  |
| 1477 | Object alignment | | |  |
| 1478 | Object providing menu or toolbar commands. | | |  |
| 1479 | Object size %i%% | | |  |
| 1480 | Object specifying command list. | | |  |