Nr. | Original expression | Translated expression | ||
---|---|---|---|---|
601 | Rotate left | 向左旋转 | ||
602 | Rotate object | |||
603 | Rotate right | 向右旋转 | ||
604 | Rotate the camera clockwise by 90 degrees. | |||
605 | Rotate the camera counter-clockwise by 90 degrees. | |||
606 | Rotate the component by the angle specified by 4th number. The first 3 numbers and origin define rotation axis. | |||
607 | Rotate the object by %i degrees. To rotate around different axis, look at the object from another side. | |||
608 | Rotation angle: | |||
609 | Rotation axis: | |||
610 | Rotation mode | 旋转模式 | ||
611 | Rounded box | |||
612 | Rounding | |||
613 | Save &as... | 另存为(&A)... | ||
614 | Save Document | 保存文件 | ||
615 | Save Unicorn3D File | |||
616 | Save changes to %s ? | 保存修改 % 吗? | ||
617 | Save component... | 保存组件... | ||
618 | Save object... | 保存对象... | ||
619 | Save the active document with a new name. | 另存当前文档 | ||
620 | Save the active document. | 保存当前文档 |
Find out how Vista icons differ from XP icons.
See how RealWorld Icon Editor handles Vista icons.