Switching to new Visual Studio after 15 years

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Switching to new Visual Studio after 15 years

Published by on July 23rd.

In the past weeks, I have been updating the source code of RWPaint so that it can be compiled using new version of Microsoft Visual Studio. In today's stream I will be talking about what it will mean for you and me in the future.


rsrc/new-msvc.jpg image

Using a modern development environment would allow me to use libraries that are using features from the updated C++ standard (for example the JPEG XL library), new compiler makes RWPaint a bit smaller and faster (it can better use new instructions in recent CPUs), maintaining the code should be easier. On the other hand, compatibility with older Windows will be limited.

Recent comments

user icon RIDDLER registered user on July 23rd

I am so glad Vlasta that you are willing to remaster all applications. If you can, please add more advanced features to RealWorld Cursor Editor, so that I can make extremely advanced cursor animations with multiple animation effects. Please do that.

user icon Anonymous on August 8th

Please make an update for Unicorn3D
(Add support for .obj, .glb and .p3d files)

user icon Anonymous on August 9th

this update is really important, because if someone wants to make a game with u3d or med it won't work, so we really ned this update, please!

user icon Anonymous on September 21st

add a dark mode dude

user icon Anonymous
Vista & Win 7 icons
I wish there were...
What about ICL files?
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