Vlasta's blog archive for August 2013

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Transparent background in OpenGL

One of the things I plan to improve in future versions of RW icon editor is the 3D object to image conversion. Right now, I am only using OpenGL while editing. In the future, it may also be used for the final conversion from a 3D object to an image or an icon. Icons typically have a transparent background, so let me say a few words about what I had to do to perform offscreen rendering in OpenGL with transparent background.

Vista & Win 7 icons
Select background
What about ICL files?
I wish there were...