it is good
The crucial pieces of information are available directly in RealWorld Icon Editor user interface:
Image to icon transformation is considered one of the most important scenarios in RealWorld Icon Editor. The application offers a couple of simple presets based on a highly configurable converter.
Creating icons with realistic 3D look and feel directly in the application is one of RealWorld Icon Editor's unique features. It is a multi-step process:
After creating a couple of 3D icons of your own and learning the basics, review the tips on creating better 3D icons.
Not every image can be converted to icon automatically. Quality of icons can be increased by preparing unsuitable images before conversion.
Using raster editor to draw icons has a couple of pros and a lot of cons. Learn more about icon creation methods before starting your first icon. If you decide that raster editor is the right tool for you, here are some pointers:
Icon libraries can contain one or more icons and Windows is able to use the icons directly from the library (that's because an .icl file has the same structure as a .dll file). RealWorld Icon Editor can be used to:
Reading the following sections will help you understand how things work inside the RealWorld Designer framework. It is recommended for users wanting to customize the look and functionality of the application and for plug-in developers.
it is good
Seriously but why don't I have the color menu.... It's been days I can't see any tutorial how to get it
Isn't the panel collapsed? Try clicking it.
How to use the refraction function with unicorn 3d?
I dont get a lens effect if i just set the refracion index to a higher value.
while creating a 3d model, will I see objects behind a semitransparent lens - shaped object with a high refraction index as magnified?
If not, how does it work?
Could you direct me to a tutorial which may help me, if such exists?
There is no tutorial related to refraction, but it should be enough to set the N1/N2 to something else than 1 (it may be also lower than one). The object should be transparent. And then be sure to use the raytracing renderer when converting the 3D scene to image. The refraction effect will not be visible while editing the 3D object.
thanks, it worked.
I've created a couple of icons from images and the saved icons are not viewable in Windows Explorer when the view is set to thumbnail. Is this normal or have I missed something. Other icons that I've seen are viewable in Windows Explorer. Thanks for your response.
Sometimes, you may see the small version as thumbnail, but you should always see at least something for an .ico file.
How do u publish it?
How do I increase the size of the icom?